The Many Faces of Funhaus

Funhaus is a bunch of people who play games. Does that mean we only play games? No - we've also got podcasts and fan Q&As and gameshows and...well, you get the picture. The rise of the internet & social media as heavily presentational media (that is, they focus explicitly on face value) gives end users … Continue reading The Many Faces of Funhaus

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Clampdown Part 2: The Fall of MakerBot

With the advent of convergence, the development of technological platforms as products unto themselves rather than different iterations of the same medium has led to a divergence between two types of technology: linear closed technologies and modifiable, non-linear open-source technologies. Despite the advent of market capitalism, what with its neatly packaged tech gear that can't be modified without breaking … Continue reading Clampdown Part 2: The Fall of MakerBot

Your Meme Isn’t Original, And That’s The Point.

On March 13th, 2015, in an extremely ill-advised and procrastination-focused Skype call, myself and two friends created a Facebook page only a high school kid could love. The idea: screenshot from popular children's TV program Sesame Street plus horrifically offensive caption equals laughs and site traffic. Sesame Street memes. Sesamemes. This strange episode in my life is a classic example … Continue reading Your Meme Isn’t Original, And That’s The Point.